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Devlog
Unimino v2.2 - Improvements
June 08, 2019
by
Kayden
Better fonts! New logo! Multiplayer! (coming soon) Countdown to play Restart button Changed color of PAUSED text Some backend changes to MinoEngine Menu works properly (from what I have tested) Rulese...
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Now Open Source and New Menu
May 15, 2019
by
Kayden
Unimino is now ready! It has been open sourced at my gitlab , so feel free to use it as long as you credit me. In addition, a new menu and selection interface now exists. Don't worry, I'll change the...
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Changed how MinoEngine works
April 14, 2019
by
Kayden
#major
The mino engine's IRuleset has been split in three. IRuleset: Piece/Kick Definitions Rotation/Movement/Piece Manipulation functions IMode: Scoring/Level Functions Speed functions IRandomizer: Pretty e...
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IL2CPP is a meanie >:(
April 14, 2019
by
Kayden
When building the first web version, I didn't test it. Mistake. IL2CPP was stripping the "unused" code in the default SRS ruleset. As a result, I had to add in a dummy function that created a new SRS...
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More fixes... Again!
April 14, 2019
by
Kayden
Added Web and Linux versions Fixed ruleset IHS/IRS/DAS Preload not being honored...
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More Fixes™
April 13, 2019
by
Kayden
#bugfix
Fixed issue where any gravity faster than the fps was impossible Fixed SRS ruleset level/speedcurve...
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Quick bugfixes
April 13, 2019
by
Kayden
#bugfix
Fixed issue where piece would lock in midair Fixed issue where kicks were... wonky...
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